97 Things Every Software Architect Should Know
by Richard Monson-Haefel
Publisher: O'Reilly 2010
These articles are the original, unedited contributions for the book 97 Things Every Software Architect Should Know. Today's leading software architects present valuable principles on key development issues that go way beyond technology.
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by Dustin Boswell, Trevor Foucher - O'Reilly
This book focuses on the nuts and bolts of programming, with simple and practical techniques you can use every time you sit down to write code. You'll find tips throughout the book, with easy-to-digest code examples and helpful illustrations.
by Agner Fog - agner.org
These manuals describe everything you need to know about optimizing code for x86 and x86-64 microprocessors, including optimization advices for C++ and assembly language, details about the microarchitecture and instruction timings of processors.
The problems to solve in software engineering are so complex or large, that a single developer cannot solve them anymore. This book is an introduction to the art of software engineering. It is intended as a textbook for an undergraduate level course.
by Qi - thecodelesscode.com
An illustrated collection of (sometimes violent) fables concerning the Art and Philosophy of software development, written in the spirit of Zen koans. (For three days and nights the Java master did not emerge from his cubicle ...)