The Linux Gamers' HOWTO
by Peter Jay Salzman, Frederic Delanoy
Gaming can be a tough pursuit; it requires knowledge from an incredibly vast range of topics from compilers to libraries to system administration to networking to XFree86 administration. This document is a stepping stone to get the most common problems resolved and to give people the knowledge to begin thinking intelligently about what is going on with their games. Just as with anything else on Linux, you need to know a little more about what's going on behind the scenes with your system to be able to keep your games healthy or to diagnose and fix them when they're not.
Home page url
Download or read it online for free here:
by Binh Nguyen
This document is designed to be a resource for those Linux users wishing to seek clarification on Linux/UNIX/POSIX related terms and jargon. At approximately 24000 definitions it is one of the largest Linux related dictionaries currently available.
by Hank Dietz - The Aggregate
This document discusses the basic approaches to parallel processing available to Linux users: SMP Linux systems, clusters of networked Linux systems, parallel execution using multimedia instructions, and attached processors hosted by a Linux system.
by 0xAX - GitBook
A book-in-progress about the linux kernel and its insides. The goal is simple - to share my modest knowledge about the insides of the linux kernel and help people who are interested in linux kernel insides, and other low-level subject matter.
by David Horton - LDP
The Pocket Linux Guide is for anyone interested in learning the techniques of building a GNU/Linux system from source code. Each chapter explores a small piece of the overall system explaining how it works, why it is needed and how to build it.